
The game features procedural generation that changes the environment around the hero with each new playthrough, as well as multiple endings that change with the user’s help.SCP – Containment Breach is an indie horror video game developed by Joonas "Regalis" Rikkonen based on fictional stories from the SCP Foundation collaborative writing wiki. Gameplay consists of collecting notes that reveal plot details, moving through the available areas in search of a way to open doors to new floors, and solving puzzles to avoid traps and dangerous and aggressive enemies. The virtual protégé has to leave the complex where all possible exits were closed due to an emergency and find a way out after a long journey through the mazes of a multi-storey building. After numerous interruptions in the facility’s operations, many creatures escaped from their cells and began terrorizing workers. Previously, the protagonist was one of the organization’s employees, but due to the crime, he was exposed to drugs that erase his memory in order to conduct experiments on him. The game’s plot tells the story of the protagonist named Benjamin Walker, who became the subject of D-9341.

The single-player campaign is set in the “SCP Foundation” (“Special Containment Procedures”) branch, which contains paranormal creatures eager to break free. The game is developed on the Blitz3D engine, which provides three-dimensionality of all environmental objects located at the game location, without the need for powerful hardware of a personal computer.

SCP: containment breach Is a survival horror game developed by a group of indie programmers who decided to leave the source code open so that third parties could modify the project to create add-ons.
